AI Insights · Timothy · October 2023
Top 5 Theme Parks Games on iOS in the US - Q3 2023
In Q3 2023, the top 5 theme parks games on iOS in the US showed varied performance in downloads, revenue, and active users. Read on for detailed insights.
During the third quarter of 2023, the top 5 theme parks games on iOS in the United States exhibited diverse trends in downloads, revenue, and active users. Here's a closer look at their performance:
aquapark.io, published by Voodoo, saw a steady decline in weekly revenue from late June to the end of September, starting at around $920 and dropping to approximately $407. Weekly downloads also showed a downward trend, peaking at about 81K in early July and falling to around 40K by the last week of September. The number of weekly active users mirrored this decline, starting from over 538K in late June and decreasing to around 361K by the end of the quarter.
Theme Park 3D - Fun Aquapark from ALICTUS YAZILIM A.S. had no recorded revenue during this period. Weekly downloads fluctuated, peaking at roughly 39K in late August but dropping to about 15K by the end of September. Active users showed a similar pattern, with a high of about 177K in late August and a decline to around 146K by the end of the quarter.
Idle Theme Park - Tycoon Game, published by Digital Things, experienced consistent weekly revenue, starting from approximately $15K in late June and maintaining similar levels throughout the quarter with minor fluctuations. Downloads peaked at around 23K in mid-July but decreased to about 14K by the end of September. Active users saw a high of about 121K in early July, gradually falling to around 99K by the end of the quarter.
Overcrowded: Tycoon from ZeptoLab UK Limited showed a notable decline in weekly revenue, starting from about $11K in late June and dropping to approximately $6.3K by the end of September. Downloads peaked at around 22K in mid-July but fell sharply to just over 4K by the end of the quarter. Active users followed a similar trend, starting at around 23K in late June and decreasing to about 13K by the end of September.
RollerCoaster Tycoon® Touch™, published by Atari, exhibited relatively stable revenue, starting at around $11K in late June and peaking at approximately $16.5K by the end of July, before dropping to around $10.5K in the last week of September. Downloads showed a significant spike in late July, reaching about 22K, but fell to around 6K by the end of September. Active users peaked at around 37K in the last week of July and then stabilized to around 23K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.